Time |
Presenter |
Session Title |
08:45 AM - 09:00 AM |
David Giles, Head of School, Academy of
Interactive Entertainment Melbourne |
Official Welcome |
09:00 AM - 10:00 AM |
Andrew Stapleton, Multimedia Lecturer & Game
Researcher, Multimedia Group, Swinburne University of Technology |
Serious Games: Serious Opportunities (pdf
- 194k) (pdf
- 700k) |
10:00 AM - 10:45 AM |
Ken Newman ,
Lecturer & Researcher, Griffith University |
Narrative
and Interaction - Getting Natural Enemies to Work Together (4.5
Mb) |
10:45 AM - 11:05 AM |
Morning Tea |
11:05 AM - 11:50 AM |
Joe Velikovsky , Creative Director, A-Rage
Pty Ltd |
Gameplay and Design Issues in Outdoor Augmented
Reality Games (8.8Mb) |
12:00 PM - 12:30 PM |
Marsha Thomson, Victorian Minister for
Information
and Communication Technology |
AGDC Official Opening |
12:30 PM - 01:30 PM |
Jason Rubin,
ex - President,
Naughty Dog, Inc. |
AGDC Opening Keynote -
Fear: An Appropriate Response to the Business of Next Generation Game Development (2.2Mb) |
01:30 PM - 02:15 PM |
Lunch |
02:15 PM - 03:00 PM |
Anthony Speed , Ph.D., iCinema, UNSW |
Narrative Playgrounds |
03:00 PM - 03:45 PM |
Jennifer Sandercock , Operations Research,
Defence Science & Technology Organisation |
Improving Gameplay: Characterising differences
between NPCs and human players (8.3Mb) (2.6Mb) |
03:45 PM - 04:05 PM |
Afternoon Tea |
04:05 PM - 04:50 PM |
Catherine Beavis, School of Social and
Cultural Studies in Education, Deakin University |
Challenges for Teachers: Games R Us. Do
Kids Learn Anything from Computer Games? (530k) |
04:50 PM - 05:00 PM |
David Giles, Head
of School, Academy of Interactive Entertainment Melbourne |
Thanks & Farewell |
05:10 PM - 06:10 PM |
PlayStation®2 Cocktail
Party & Expo
Opening |
Schedule
is subject to change. |