Frequently Asked Question
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AGDC brings together Australian and overseas game developers,
publishers, programmers, artists, production staff, computer
graphics companies, audio companies, software tool developers,
buyers and suppliers to the game development industry to examine
the future of games technology, development and design. The
conference also attracts local, national and international
media. |
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AGDC attracts approximately 1000 Australian and International
delegates each year. |
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You can submit as many abstracts as you like. |
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AGDC 2005 will be held from 1-3 December 2005 Melbourne
, AUSTRALIA |
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The AGDC 2005 program will consist of a mixture of:
- keynote presentations
- panels
- Concurrent sessions in Art, Platforms, Game Design,
Business Matters, Audio, Education/Careers and Programming
and Production
- tutorials
- Interactive Workshops
- Trade Expo
- The Australian Game Developers Awards (AGD
Awards)
- Pitching Competitions and Pitch to Publishers Day
- Academic
Summit , and
- Social Events.
A full conference program will be available shortly.
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The benefits of being a speaker include
- A full complimentary conference registration including
lunch. Dinner is optional extra.
- Exposure. Your name and abstract/presentation will feature
in the Conference Handbook, conference proceedings and
AGDC website: www.agdc.com.au .
This will be seen by contacts on the AGDC database and
registered delegates.
- The opportunity to influence your peers and the Game
Development Community.
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Contact AGDC |
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AGDC 2005 Conference
1- 3 December 2005
Federation Square, Melbourne. |
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Sponsors
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