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Archive 2002 - Schedule & Speaker Presentations
Growth in Global Gaming - Provisional Program
A number of the presentation made by the Speakers at the AGDC 2002 have been put up on this website. Please click on the speaker's name in the schedule below to view that speaker's presentation.

Friday 6 December
Room Latrobe Theatre

0900-0930

AGDC 2002 Official Opening
Marsha Thomson, MP, Victorian Minister for Information and Communication Technology

0930-1030
Welcoming Address
John De Margheriti, Executive Chairman, Academy of Interactive Entertainment
Adam Lancman, President, Game Developers Association of Australia
1030-1100
Break
Room
Latrobe Theatre
Otway 1
Howqua Room 2
Howqua Room 3
Art & Development
Platform Specific
General Design
Business Development
1100-1200
Learning AI in Games

Penny Sweetser
University of Queensland

Intel Hyper - Threading
Architecture and Threaded
Programming Techniques

Peter Kerney
Intel Australia

Speaker to be announced.

Help to Commercialise
New Products and Finance
your R&D

Robert Bowen & Bill Loughlin
Ausindustry

Scott Murray
Eyecon Pty Ltd

1200-1300
Lunch Break
1300-1400

An introduction to PS2 Character Animation

Gareth White
Ratbag Games

PlayStation 2 Programming
Optimisations

George Bain
SCEE Technology Group

Merging Physical and
Virtual into Everyday Gaming

Steffen P. Walz
Playbe

Auran's Collaboration With
Creative Designer


Trevor Seib
Creative Design
Graham Edelsten
Auran
1400-1430
Break
1430-1530

3ds max 5,new features
for Game Developers

Dave Campbell
Discreet

Nip and Tuck - PS2 Clipping and Culling

Tony Albrecht & Dan Glastonbury
Ratbag Pty Ltd

Creating Console Games
with Original Australian
Content for the International
Market

John Passfield
Krome Studios

Lessons I have Learnt in the Game Development Industry

Adam Lancman
Infogrames Melbourne House

Room
Latrobe Theatre
1535-1545 State Announcements - QLD
Bill Walker, Senior Policy Officer, Information Industries Bureau
Department of Innovation and Information Economy, Queensland Government.
1545-1645



The Making of Neverwinter Nights - from Conception to Completion

Dr Raymond Muzyka, Joint CEO
BioWare Corp
Chaired by Mark Thomas, Microsoft - Xbox

Room Otway Room 2, Melbourne Convention Centre
1745- 1845 VIP & Executive Cocktail Party - sponsored by Krome Studios and GDAA
Venue Polly Woodside
1900-2300 Micro Forte Big Party Night

 

Saturday 7 December
Room Latrobe Theatre

0900-1000

Battlefield 1942: A Devolopers Diary from the Trenches

Lars Gustavsson, Producer
DICE, Sweden

1000-1030 Break
Room
Latrobe Theatre
Otway 1
Howqua Room 2
Howqua Room 3 Otway 2
Art & Development
Platform Specific
General Design
Business Development Education
1030-1130

3ds max 5 and the Game Production Pipeline

Dave Campbell
Discreet

Joining Xbox

Mark Thomas
Microsoft - Xbox

Game Designing with Maya

Ken Taki
Alias | Wavefront

The Business of being a
Start Up

Justin Green
Evolution Games

How to get into the games industry

Daniel Miller
AIE

1130-1230

Techniques for Real-Time Cinematic-Quality Effects

Steve Burke
nVidia

The Xbox audio difference.

Scott Selfon
Microsoft - Xbox

Flexible Engine Design for Multiple Platforms


Sean Hammond
Evolution Games

Massive Multiplayer Games: Fast Track or Train Wreck?

John De Margheriti
Micro Forte

Teaching Real-Time Rendering & 3D Games Programing

Geoff Leach & Nigel Stewart
RMIT

1230-1330 Lunch Break

1345-1445

Xbox Graphics Upgrades

Brad Pollard
Microsoft - Xbox

Introducing PlayStation 2 to PC Programmers

David Carter
SCEE LTD

Cruelness Under Fire:
Tales From the Frontline of Game Design

Mark Angeli
Infogrames Melbourne
House

Legal Issues effecting the Industry

Panel:
Greg Siegele, Ratbag Pty Ltd.
Markus Windelen, Infogrames Studio Asia.
Bryce Menzies, Roth Warren, Robert Walsh
, Krome Studios.

In-Country Portals in Asia
Delivering an Australian
Games Program Through
A Global Partnership

David Ross
Indelta

1445-1545

Inside Xbox Live

Pete Isensee
Microsoft - Xbox

PlayStation 2 Performance Analyser: Play your game cycle by cycle

Lionel Lemarie
SCEE Ltd

Audio Panel

Facilitator:
James Tutton, Delegate IT Media
Simon Hayes, Micro Forte
Greg Hill, Sound Wave Concepts
Brett Paterson, Firelight Techonologies

Save the Platypus;
A Student Game Project

Terry Bossomaier & Jim Tulip
Charles Sturt University

The Making of HAIL

Neil Boyd & Gareth Davies
Academy of Interactive
Entertainment

1545-1615

Break

Room Latrobe Theatre
1615-1715

It's Only a Game?

Laura Fryer, Director, Xbox Advanced Technology Group
Microsoft - Xbox

Venue Corryong Rooms, Melbourne Convention Centre
1730-1830 Sony Delegate Cocktail Party
Venue Immigration Museum
1900-2300 Conference Dinner - Alien Infeastation - Sponsored by Universal Interactive

 

Sunday 8 December
Venue
Latrobe Theatre
Otway 1
Howqua Room 2
Howqua Room 3
Art & Development
Platform Specific
General Design
Business Development
0900-1000

Texturing for the Doom
Generation

David King
Micro Forte

Introduction and Update
to PlayStation 2 Online
Gaming

Michael Werle
SCEE Ltd

Simulation, Emulation and the Game Design/Development Process

Doug Church
Ion Storm

 

Issues for Independent
Developers

Panel:
Charles Brown, CBN Media.
John De Margheriti, Micro Forte
Justin Green, Evolution Games
Ross Symons, Bullant Studios

 

1030-1100 Break
1100-1200

The Art of Directing &
Creating Cinematics

Mike Hollands
Act 3 Animation

Console yourself: Game
Development using Linux
for PlayStation 2

Sarah Ewen
SCEE Ltd

General Design Roundtable

The Role of a Producer in a Computer Games Studio

Tony Oakden
Irrational Games

Venue Latrobe Theatre 
1200-1300

Speaker to be announced.

1300-1330 Australian Game Developers Award Ceremony

1330-1400

Presentation of AGDC LANFEST prizes


AGDC 2005 Conference
1- 3 December 2005
Federation Square, Melbourne.

Conference Highlight Video
View our conference video here
6 Feb 2006

AGD Award Winners
Congratulations to all of the AGD Award Winners and finalists for 2005! Each recipient was presented with a copy of Visual Studio 2005 courtesy of AGD Awards sponsor Microsoft® DirectX®.
6 Dec 2005


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