Time |
|
|
08.45am-
09.15am |
Registration |
Including assigning of attendees into two groups by colored ticket allocation for after lunch activities. |
09.15am-
09.30am |
Start and Introductions
Ian Gibson (10 min)
ACMI presentation
Vincent Trundle [5min]
|
Venue: Cinema 1 |
09.30am-
09:50am |
Overview of game industry and Games in Education
Ian Gibson |
Industry history, facts, figures. Are games bad for us?
What are Games and how are they made?
Venue: Cinema 1 |
9:50am-
10:50am |
Andrew Stapleton |
Learning through interactivity - summary of research in Australia and overseas.
Venue: Cinema 1 |
10.50am-
11.15am |
Tea Break |
11.15am-
12.00pm |
Game Industry Panel
Tony Lay, CEO Iron
Monkey Studios
Mike Fegan, CEO IR
Gurus
Tom Crago, CEO Tantalus
Interactive Autodesk presentation [5mins] |
Leading Game Developers answer questions and discuss
what type of people the industry is looking for.
They will also discuss the future of game development in Australia
and the world.
Venue: Cinema 1 |
12.00pm-
12.45pm |
Lunch
Sony Scholarship Presentation |
Venue: Function room |
01.00pm-
02.00pm |
Next sessions involve splitting into two groups—blue and yellow |
|
Hands on with Gamemaker software
Tony Forster |
Blue group
Building a game in Lab.
Venue: Games Lab |
Ways to use games in schools
Margaret Meijers
David Giles
|
Yellow Group
Ten ways to use games in school. Short practical descriptions to provoke possibility.
Venue: Cinema 1 |
02.00pm-
03.00pm |
Ways to use games in schools
Margaret Meijers
David Giles |
Blue Group
Ten ways to use games in school. Short practical
descriptions to provoke possibility.
Venue: Cinema1 |
Hands on with Gamemaker software
Tony Forster |
Yellow Group
Building a game in Lab.
Venue: Games Lab |
03.00pm-
03.15pm |
Tea Break |
03.15pm-
04.15pm |
Best Practice
Discussion / Q.A/ with day’s speakers and
audience.
Beginning with Stephanie Dormer, Melrose High School . ACT.
‘Using Games as a motivational tool’ |
Current Best Practice from schools around Australia.
Open session/ discussion encouraging a look at overcoming hurdles
to more effective use of games in schools.
Venue: Cinema 1 |
04.15pm |
Drinks |